little_guy = null
Mission: Annihilate. You can keep fighting all you want, but what is the point if the fight is all there is?
Yet when I surveyed all that my hands had done
and what I had toiled to achieve,
everything was meaningless, a chasing after the wind;
nothing was gained under the sun.
Ecclesiastes 2:11
[also, if you've played the game, you would notice that there are a LOT of bugs. this is my first time making a game in unity without following a bunch of tutorials and i need to work on polishing the game. please bear with me!! and thank you for checking out my creation. do leave your thoughts & feedback, whatever it may be :))]
| Status | Released |
| Platforms | HTML5 |
| Release date | Jul 31, 2025 |
| Author | 21 Candles |
| Genre | Shooter |
| Made with | Unity, Adobe Photoshop |
| Tags | Short, Singleplayer, Top-Down, Top down shooter, Unity |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |




Comments
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Ayy, why are the casings so heavy lol? adjust its physics ðŸ˜
yooo JJ yes that is just one among the multitude of bugs need to fix em ðŸ˜. ty for checking it out tho he he
cool idea and art. i feel like its really hard to keep track of your score and the game feels VERY janky though. i think more subtle recoil, removing the ability to get noclipped through walls by the spiders, making the camera smoother, and making the game work with higher refresh rates would definitely improve the experience. (playing on a high refresh rate basically triples the spawn speed and walk speed of spiders lol)
Thank you for your feedback! I really tried fixing the clipping and spider speed, but i really couldn't figure out to fix them on time given the submission due date lol. but yea i'll get to work on them. thank you for playing!!!